Spring/Summer IMP League 2010

Conditions of Contest

 

1     Schedule:

 

 

 

1.1       Match Nights:

 

 

 

1.2       Schedule:

 

 

1.3       Match Start/End Times:

 

 


 

1.4       Overall Winners:

 

The two teams with the highest Victory Point totals at the end of the schedule will qualify for a 26-board playoff match against each other to determine the League winner. 

 

In the event of a tie between two or more teams for 2nd position at the conclusion of the round-robin stage, or in the event of a tie between more than two teams for first position at the conclusion of the round-robin stage, the following formula will be employed to determine which two teams will meet in the playoff match;

 

1.      Matches won during the round-robin stage:  Each win = 1, each tie = ½, each loss = 0

a.       Any of the tied teams with a superior score to the other tied team(s) when the above is calculated will advance to the playoff match (unless this results in more than two teams qualifying to the playoff, in which case see below).

b.      If two or more teams remain tied after Step 1 has been applied, and it is still necessary to qualify a second team to the playoff match, the following step will be used;

2.      The result of the head-on matches between the teams still tied and contending for a spot in the playoff match.  Victory Points will be used in this calculation.

3.      If it is still necessary to resolve a tie, the team whose opponents (all matches are considered) have the lowest Victory Point total(s) will advance.

4.      In the unlikely event none of the above has resolved the tie(s), a coin toss will be held to determine which team(s) will advance.  The League coordinator will make the arrangements.

 

 

1.5       Butler Scores:

 

To be considered eligible for any end-of-season Butler Score award, a player must have played in at least 40% of his/her team’s matches

2     Scoring

 

 

2.1       Victory-Point Scale:

 

The ACBL 30 Victory Point scale will be used to score all matches (see below)

 

 

 

2.2       Victory-Point Scale Awards:

 

IMP Differential                            VP Split (W-L)

 

0                                                             15-15

1-2                                                         18-12

3-4                                                         19-11

5-6                                                         20-10

7-8                                                         21-9

9-11                                                       22-8

12-14                                                     23-7

15-18                                                     24-6

19-22                                                     25-5

23-26                                                     26-4

27-31                                                     27-3

32-36                                                     28-2

37-41                                                     29-1

42+                                                        30-0

 

 

 

 

3     Lateness, Forfeit, Rescheduled Matches

 

 

Hazel’s Summer IMP League has promised players entering the league that play will be concluded by 10:00 P.M.  It is hoped that players will arrive in time to be seated and start play by 7:00 as scheduled, and that play will proceed at an appropriate pace so as to be completed on time.  However, in the event a team is unable to seat a full team at the scheduled start of play, or in the event a team fails to appear at all, the following policies will apply.

 

 

3.1       Late Arrival Policy:

 

·         There will be a 10-minute grace period starting at 7:00 P.M.

·         If one team is able to seat 4 players and the opposing team is not, a 3 IMP penalty will be incurred by the late team when the director in charge judges the 10-minute grace period has expired.  A further penalty of 1 (one) IMP per minute will be incurred by the offending team until the team is able to seat 4 players. 

·         A team short of player(s) may ask an acceptable substitute to sit in until the late team member(s) arrive(s).

·         In the event a team has incurred a penalty for lateness, the offending team will also be penalized 3 IMPs for each board not played in the match (see section 1.3 of this document). 

 

 

3.2       No-Show:

 

·         If a team fails to show up for a scheduled match, or is unable to seat a full team within 30 minutes of the scheduled start of a match, the offending team will forfeit either or both matches on that evening for which it is unable to seat a team of four players (including substitutes).  An acceptable substitute may be used for the entire match if necessary. 

 

 

3.2.1     Penalty for Forfeiture:

 

·         In the case of a forfeited match, the non-offending team will receive either the average number of Victory Points it has scored in all of its matches, or the average VP total of the opponents of the offending team, whichever is greater.  The value of this penalty will be calculated at the end of the League schedule.

 


 

3.3       Unable to Play on Scheduled Night:

 

When a team captain realizes he will not be able to field a team for a scheduled match, he may contact the captain of the opposing team to reschedule the match in question. 

 

i)        The team needing to reschedule the match must notify its opponents at least 24 hours in advance that the match must be rescheduled.

ii)      Matches must be rescheduled for play on another evening or afternoon that is convenient for Hazel’s Bridge Club (I.E.: a date and time when a director will be onsite running a scheduled duplicate).  

iii)    It will be the responsibility of the team rescheduling the match to notify Hazel’s Bridge that the match will not take place as scheduled, and also of the rescheduled date & time. 

iv)    No matches can be scheduled for later than the final match date of the round-robin schedule. 

v)      If a match is not played due to the above, the League coordinator will determine whether one team should be held responsible or whether responsibility is shared.  If the teams are held to be jointly responsible for the failure to play the match, both teams will receive a score equal to the lesser of their average Victory Point score in all of their matches, or the average VP total of their opponents.


4     Conventions:

 

 

4.1       ACBL Mid-Chart:

 

The ACBL Mid-Chart will be in use for this event.  Players using conventions listed on the Mid-Chart are expected to acquaint themselves with their obligations as described by the ACBL on its website. 

 

We take these requirements seriously.  Failure to comply with these obligations will result in disallowing of all Mid-Chart conventions until the offending pair is in compliance with its obligations, and in addition, a 3 IMP penalty will be assessed on the board on which the infraction occurs.

 

http://www.acbl.org/assets/documents/play/Convention-Chart.pdf

 

 

 

4.2       Convention Cards:

 

Each pair is expected to have two completed convention cards available for examination by their opponents at all times. 

 

If the director is called to the table and there is no convention card available, the offending pair will be required complete two convention cards immediately and will be subject to a 3 IMP penalty per board not played based on the Match Start/End Times as specified in section 1.3 of this document.

 


 

5     Substitutes:

 

 

The team for which a substitute plays is responsible to pay the entry fee for the evening for the substitute player(s).

 

 

5.1       Acceptable Substitute:

 

Any player who is not listed on the roster of another team in the league will be deemed an acceptable substitute. 

 

 


6     Schedule: